leopoldfitz:

not every conversation is a debate.

not every conversation is a discussion even.

a lot of conversations, especially those in safe places where people share private, intimate, closely guarded thoughts, are dialogues. 

in a debate, you are trying to persuade.

in a discussion, you are trying to compromise.

in a dialogue, you are trying to listen.

it’s a subtle difference, but it’s an important one. please learn it.


marcnutt:

hey, so dear white people came out, only for some reason or another it’s not out in a lot of theaters. and it needs to be! so if it’s not in your theater or you suspect it’s not then please go here and demand it to be. it’s a very, very important movie and everyone in the world deserves the opportunity to watch it. thank you!!


I just love Carmilla so damn much

posted 16 hours ago with 2 notes

hold-a-lover-close:

owlturdcomix:

We go forward.

This is too deep to comprehend.


queen-of-love-and-beauty:

Men who can’t cook, clean, or even do their own laundry are not “cute” and “in need of a woman to care for them”. They are spoiled brats so dependent on gender roles that they never bothered to learn the minimal skills to take care of themselves.


saxifraga-x-urbium:

oz-lion:

mxdp:

John Light as Oberon and Matthew Tennyson as Puck, in Shakespeare’s A Midsummer Night’s Dream at the Globe. Directed by Dominic Dromgoole.

Sure I’ll have this on my blog again

oh look it’s back


zennistrad:

themundanematt:

Why #gamergate is important

Fun fact: Morgan Ramsay, founder of the Entertainment Media Counsel, did an objective study of how much of gaming journalism talks about sexism or social justice.
To do this, he downloaded 130,524 articles from 37 RSS feeds of 23 outlets, including The Escapist, Rock Paper Shotgun, CVG, Edge Online, Eurogamer, Gamasutra, Game Informer, GamePolitics, GamesBeat, GamesIndustry International, GameSpot, GamesRadar, IGN, IndieGames, Joystiq, Kotaku, Massively, MCV, NowGamer, PocketGamer.biz, Polygon, Shacknews and VG24/7, published over a period of twelve months. He then did a search on how often these games articles mentioned sexism, feminism, or misogyny.
The result? Over a period of one year, 0.41% of 130,524 articles referenced feminism, feminist, sexism, sexist, misogyny, and misogynist explicitly. 
That’s less than half of one percent.
So next time you hear someone whining that “feminism is taking over video games journalism”, what they’re actually whining about is that feminism exists in video games journalism.

zennistrad:

themundanematt:

Why #gamergate is important

Fun fact: Morgan Ramsay, founder of the Entertainment Media Counsel, did an objective study of how much of gaming journalism talks about sexism or social justice.

To do this, he downloaded 130,524 articles from 37 RSS feeds of 23 outlets, including The Escapist, Rock Paper Shotgun, CVG, Edge Online, Eurogamer, Gamasutra, Game Informer, GamePolitics, GamesBeat, GamesIndustry International, GameSpot, GamesRadar, IGN, IndieGames, Joystiq, Kotaku, Massively, MCV, NowGamer, PocketGamer.biz, Polygon, Shacknews and VG24/7, published over a period of twelve months. He then did a search on how often these games articles mentioned sexism, feminism, or misogyny.

The result? Over a period of one year, 0.41% of 130,524 articles referenced feminism, feminist, sexism, sexist, misogyny, and misogynist explicitly.

That’s less than half of one percent.

So next time you hear someone whining that “feminism is taking over video games journalism”, what they’re actually whining about is that feminism exists in video games journalism.


"

It is popular to characterize the gender gap in tech in terms of a pipeline problem: not enough girls studying math and science. However, there are several indications that this may no longer be the case, at least not to the extent that it once was. High school girls and boys participate about equally in STEM electives. Elite institutions like Stanford and Berkeley now report that about 50% of their introductory computer science students are women. Yet just last year, the U.S. Census Bureau reported that men are employed in STEM occupations at about twice the rate of women with the same qualifications.

Almost everyone I spoke with said that they had enjoyed the work itself. Most mothers added that they would have happily returned to their jobs a few months after giving birth, but their companies didn’t offer maternity leave and they needed to quit in order to have their kids. Some women felt that their work environments were discriminatory, but most reported something milder: the simple discomfort of not fitting in in an otherwise homogenous setting. It may not sound like a big deal if you’re used to being in the majority, but it was enough to drive many qualified engineers to quit.

There may be work to do on the pipeline, but the pipeline isn’t the problem. Women are leaving tech because they’re unhappy with the work environment, not because they have lost interest in the work.

As cultural issues go, this is an incredibly expensive problem. Like my friend Sandhya, these women are educated, highly trained, and weren’t planning to quit. We’re losing them anyway. And once we’ve lost them, we almost never get them back.

"

kala-fiorek:

Hiits my first pic since…don’t know 5 or now 6 months :( still not sure if I’ll start draw as often as I did before, although I hope I will. :)ALSO I finally push myself and put this on SOCIETY6

kala-fiorek:

Hi
its my first pic since…don’t know 5 or now 6 months :( still not sure if I’ll start draw as often as I did before, although I hope I will. :)

ALSO I finally push myself and put this on SOCIETY6

http://society6.com/kalafiorek/you-hbw_t-shirt#11=49&4=104


zerotation:

I have such a soft spot for cartoon violence(x)

(no timestamp on the link since this isn’t an exact scenario from the vid but the punchline is still gavin gets anvil’d)

#rt